Lead Artist and Game Designer
Project iMobile – ETC Spring ’08
I lead the art style and designed a few mini-games for a social game designed to bring people together to play on Apple’s iPhone.
Lead Research and 3D Designer
AR: Astorino – ETC Fall ’07
I took the lead on designing and assembling a system to investigate the correlation of emotion and spaces in a virtual space.
3D Artist and Concept Designer
Spaceship Earth – ETC Spring ’07
In a collaboration between Siemens and Walt Disney Parks and Resorts Online, I co-created the art for a mini game to teach kids about water purification—Purifighters, within a larger model city meta-game online. (shipped Nov. 2007)
Texture and 3d Artist
Building Virtual Worlds – ETC Fall ’06
I was part of 5 teams, each creating a world in a 2-week cycle, with a team of three other students for each cycle. "Testers wanted" world currently at over 550,000 YouTube views.
Media Designer
Entertainment Technology Center, Carnegie Mellon University
Pittsburgh PA, | 2008—Present
I am responsible for game design, video editing and compositing, and edit suite managment. I am currently working on Synthetic Interviews for Charles Darwin, Abraham Lincoln, and Randy Pausch.
Content Designer
Stargate Worlds, Cheyenne Mountain Entertainment
Mesa, AZ, | Summer 2007
I was responsible for world development, and story through lines. I worked directly with world builders on integrating geometry into story.
Lead Artist
Entertainment Technology Center, Carnegie Mellon University
Pittsburgh PA, | Summer 2006
I lead a team and coordinated asset creation and pipeline for a game aimed to replace a childŐs entire curriculum. The student would learn how Math, Earth Science, and Language studies could help them prepare a virtual island for an impending disaster.
