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Creating a New Chat System
—Spring 2010
A design concept for a new chat system for a console based Massively Multiplayer Online game.
SuperPoke! Pets
—Spring 2009
A design concept for SuperPoke! Pets, an online pet game produced for facebook and myspace by Slide.com.
Project iMobile
—Spring 2008
A self pitched project to create a social game for the Apple iPhone that would bring its users closer together.
Ghost Town
—Spring 2008
A dice game created to balance chance and skill, where the user builds a town while trying to increase his or her population.
Stargate Worlds
—Summer 2007
An MMORPG based on the popular TV series where I served as content designer and worked to shape the games story arcs.
Disney and Siemens
—Spring 2007
A post-ride online flash game created to teach kids how Siemens works to purify drinking water in a simple to understand game.
AR: Astorino
—Fall 2007
A project to create a system that could understand how a person truly feels in a virtual space.
Abidugun, Born Before War
—Fall 2006
This was a project for BVW where we told a story of a young boy in a family stuck in the Darfur conflict.
Testers Wanted
—Fall 2006
This was a project for BVW where we told the story of a man getting sucked into Nintendo's earliest prototype for an input device.
Illustrations
—1998 to current
High resolution and low resolution work developed from scratch.
Photography
—1998 to current
This is a sampling of my photography work done from high school through undergraduate, and graduate, until now.
Films
—2002 to 2006
This is a sampling of some of the live action films I did in my undergraduate studies.
© jake rheinfrank – 2010
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