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	<title>The Hook &#187; story</title>
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		<title>A new comic</title>
		<link>http://www.visualstorydesign.com/blog/2009/04/a-new-comic/</link>
		<comments>http://www.visualstorydesign.com/blog/2009/04/a-new-comic/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 02:11:44 +0000</pubDate>
		<dc:creator>jake</dc:creator>
				<category><![CDATA[comic]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[Jack]]></category>
		<category><![CDATA[Squishy]]></category>

		<guid isPermaLink="false">http://www.visualstorydesign.com/blog/?p=13</guid>
		<description><![CDATA[I'm making a comic!]]></description>
			<content:encoded><![CDATA[<p>I have been thinking about drawing a comic for a long time. I recently decided to switch my blog over to a site-hosted wordpress blog. I know they crash a lot, but I don’t foresee that much traffic—at least not enough to really give it a headache.</p>
<p>So the comic is going to be about a kid, Jack, who dreams. Jack falls asleep one night and finds himself in a dream world, where his guide is his stuffed rabbit named Squishy. In the real world, Squishy can fit into his arms, but in the dream world, Squishy is a 9-foot-tall protector of Jack.</p>
<p>I would like to update this comic on a regular basis. Instead of having each page be self contained, I’m going to try and make complete story arcs with developing characters and ultimately an overarching story line about Jack growing up and securing the dream worlds. The idea is modular and meant to change over time, so it could morph into something else.</p>
<p>I haven’t written a comic since I was very small. Even then I had a different idea for each book, and they rarely had words.</p>
<p>Expect to see the first page sometime this week. I will have a new post every week to continue the story. Lots of cliff hangers, but the challenge will be to have each post be somewhat self contained. Episodic content, serial in nature, with an overarching story.</p>
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		<title>Why I haven&#8217;t written in a long time.</title>
		<link>http://www.visualstorydesign.com/blog/2009/03/why-i-havent-written/</link>
		<comments>http://www.visualstorydesign.com/blog/2009/03/why-i-havent-written/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 19:48:54 +0000</pubDate>
		<dc:creator>jake</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[ideas]]></category>

		<guid isPermaLink="false">http://www.visualstorydesign.com/blog/?p=6</guid>
		<description><![CDATA[I have not written in this blog for some time, and that makes me sad. I have had lots of ideas to write about, I just have not found the moment I felt like sitting down and just writing about it. Most of the time I get an inkling to do it, I always feel [...]]]></description>
			<content:encoded><![CDATA[<p>I have not written in this blog for some time, and that makes me sad. I have had lots of ideas to write about, I just have not found the moment I felt like sitting down and just writing about it. Most of the time I get an inkling to do it, I always feel like I don’t know enough about the subject and I get frustrated.</p>
<p>I have wanted to write about gratification versus frustration in entertainment, which I was inspired to write from playing Mirror’s Edge. I will go into more when I write the post, but I found myself extremely frustrated with lots of the game, but some how I was driven to keep playing it. I wanted to relate it to how other entertainment media also use that same principle to engage you in the story. But they could also fall flat and just become cheese; when the story hasn’t grabbed the user’s attention yet. Did I just use a semi colon properly?</p>
<p>I also wanted to write about how episodic content has become such a cultural phenomenon. Okay, maybe not a phenomenon, but it has been the way many TV shows have gathered such large followings, and it’s spreading to movie and video game franchises. I wanted to relay how episode content is how many media get their start, but lose it once they hit their “golden period,” for they have a <em>grander vision</em>.</p>
<p>Next week is GDC, and it will be the first time I don’t have access to the presentations. This means I will have lots of time on my hands when I’m not trying to get a job. I hope to write about these two ideas and maybe more. I still have the hopes that this will be an outlet for me to put down my ideas, put them out into the open.</p>
<p>More later</p>
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		<title>Television on the brain</title>
		<link>http://www.visualstorydesign.com/blog/2008/10/tv-on-the-brain/</link>
		<comments>http://www.visualstorydesign.com/blog/2008/10/tv-on-the-brain/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 23:20:15 +0000</pubDate>
		<dc:creator>jake</dc:creator>
				<category><![CDATA[entertainment]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[heroes]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://www.visualstorydesign.com/blog/2008/10/18/</guid>
		<description><![CDATA[I have a long list of television shows and movies that I have been watching. Lots of new shows starting, and a couple of old shows starting again. Being the fall season, shows like heroes and dexter, house  m.d. and pushing daisies. These shows, and others keeps me creative. Some have good stories, some have [...]]]></description>
			<content:encoded><![CDATA[<p>I have a long list of television shows and movies that I have been watching. Lots of new shows starting, and a couple of old shows starting again. Being the fall season, shows like heroes and dexter, house  m.d. and pushing daisies. These shows, and others keeps me creative. Some have good stories, some have good character, some just have a universe that fascinates me.</p>
<p>Heroes has not come back from its amazing 1st season, and has turned into something that resembles some sort of soup opera. Characters that were evil are becoming family, and family characters are looking to become evil. Trouble is, they solved the shows problem at the end of the first season, and had no real issue in the second season. The show now seems to be trying to get back to that issue but the characters have changed and things are different.</p>
<p>Heroes is not the only show to suffer from this. Shows that have survived this issue have had problems or enemies that are so big they seem like they are unattainable or unsolvable. Shows like Lost intentionally hide things from the viewer, so they are frustrated. But successful shows (successful as in they became popular) have those seeming unsolvable problems, and each episode, they take a little piece of that wall down. Shows like X-Files and Pushing Daisies have or had an issue that didn’t keep the main characters from their everyday activities, but seem to be watching those activities “intently.”</p>
<p>The success of shows like Lost that have used the intentional hiding method have spread and are showing signs of falling because their popularity relies so much on that story line. Fan base is a strange monster and they are still watching the shows that slipped and showed too much.</p>
<p>The procudural shows are a different thing as well. They have been popular since the creation of episodic story telling, not just in television. The popular ones are the ones with interesting characters with interesting motives.</p>
<p>As far as movies and other entertainment venues there has been nothing amazing that has driven me to write here. Not many new movies that have peaked my interest. Just lots of watching of old movies while building levels in valve’s hammer for my portfolio.</p>
<p>More later.</p>
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