Archive for the ‘industry’ Category

Significance of designing from the gut

Sunday, April 12th, 2009

Designing from the gut is something that has been on my mind recently. It is the ability to make an educated guess about something, how an interface should look, what the up-arrow should do, what color should a character’s shirt be for the user to feel connected with him. It’s becoming so familiar with a topic that when trying to design something you can make a pretty good guess as to the appropriate decision, and tweak the result for the best outcome.

Jesse Schell discussed this in his game design class and related it to microwaving pasta. You don’t know exactly how much it will take to reheat a dish, but you know how long it will take to overheat that dish and make it explode. You put the food in and guess how long it will take to get a little hotter. Then you test it, and see if it is the desired temperature. If not, you guess again and tweak all over again. Each time making smaller and smaller adjustments until you get the desired effect.

This is my choice way of dealing with everything. I take in as much information as I can, digest it, and figure out what it means. Seemingly unrelated things could inform something I’m working on, and I will use it.

I have been redesigning lots of things recently, and learning more and more about graphic/story/character/programming design has helped. Looking at example codes, figuring out what has worked in the past, and augmenting it for my needs. Digesting current trends, figuring out why they are indeed trends, and relating it back into the design.

There will be a new comic coming soon.

Television on the brain

Thursday, October 23rd, 2008

I have a long list of television shows and movies that I have been watching. Lots of new shows starting, and a couple of old shows starting again. Being the fall season, shows like heroes and dexter, house  m.d. and pushing daisies. These shows, and others keeps me creative. Some have good stories, some have good character, some just have a universe that fascinates me.

Heroes has not come back from its amazing 1st season, and has turned into something that resembles some sort of soup opera. Characters that were evil are becoming family, and family characters are looking to become evil. Trouble is, they solved the shows problem at the end of the first season, and had no real issue in the second season. The show now seems to be trying to get back to that issue but the characters have changed and things are different.

Heroes is not the only show to suffer from this. Shows that have survived this issue have had problems or enemies that are so big they seem like they are unattainable or unsolvable. Shows like Lost intentionally hide things from the viewer, so they are frustrated. But successful shows (successful as in they became popular) have those seeming unsolvable problems, and each episode, they take a little piece of that wall down. Shows like X-Files and Pushing Daisies have or had an issue that didn’t keep the main characters from their everyday activities, but seem to be watching those activities “intently.”

The success of shows like Lost that have used the intentional hiding method have spread and are showing signs of falling because their popularity relies so much on that story line. Fan base is a strange monster and they are still watching the shows that slipped and showed too much.

The procudural shows are a different thing as well. They have been popular since the creation of episodic story telling, not just in television. The popular ones are the ones with interesting characters with interesting motives.

As far as movies and other entertainment venues there has been nothing amazing that has driven me to write here. Not many new movies that have peaked my interest. Just lots of watching of old movies while building levels in valve’s hammer for my portfolio.

More later.

Manifesto… of sorts…

Tuesday, September 23rd, 2008

Everyone I know has started a blog of some sort. I have tried a few times over the years, but it never really stuck. I’m going to try my best this time.

One thing I have been wanting to do is really dissect everything entertaining that I have been experiencing recently. It started when I sat down to watch Babel, because I know so many other people liked the movie. I thought it was just okay. Most of the characters were well played, but the story lacked a through line that so many of my teachers drilled me on having. The general pacing of the editing made me feel like something bad was always about to happen, so I felt anxious the whole time. Not the good kind of suspense you want in a movie, but the kind that made you want to stop watching it because it made me uncomfortable. Maybe if I talked with the makers, they could explain it better, but I was also taught that a piece has to stand on it’s own, without explanation.

I am also making an effort to get back into programming. I was once very good at it, so much so that I would write programs for fun to learn different languages. I know how the syntax works, but I just need to pick a language and get back into it. So I have chosen actionscript 3. I am testing an online video tutorial site called lynda.com. It is pretty basic so far, things I already figured out myself making the prototype for the ETC bridge, but some is relevant and useful. I’m thinking I need to sketch some interface for something, and build a working flash prototype of it.

Hopefully something will come from each post. Maybe in the form of some revelation for me, but it may turn out to be just a small little rant of my opinions of something I just read, watched, played, experienced, enjoyed, hated, etc…